Squishies and passes

Damage Immunity

A 250 Robux pass described as laser and hazard immunity.

Damage Immunity in [WORLD 11] Needoh Tower

Damage Immunity: A 250 Robux pass described as laser and hazard immunity. Get it by Buy the pass if the live store description still matches the immunity wording you want. Use it to Consider it only for laser halls you cannot time. It does not move pads or skip the climb by itself.

What is Damage Immunity?

The October store summary says full immunity to hazard and laser damage. A 21 May note still marked that effect unverified in game. It was listed for sale in both months.

Published facts

Damage Immunity facts
FactValue
KindGame pass
Price250 Robux on 8 October 2026

How do you get Damage Immunity?

Buy the pass if the live store description still matches the immunity wording you want.

How do you use Damage Immunity?

Consider it only for laser halls you cannot time. It does not move pads or skip the climb by itself.

FAQ

Damage Immunity questions

Do squishies make you jump higher?

No. Handheld squishies are cosmetic. Movement changes come only from passes such as Double Jump, Gravity Coil, or Speed Coil, and only if you own them.

Which pass should a new player buy?

None, until a specific section blocks you. Double Jump is the one route notes tie to wide gaps. Damage Immunity is the one they tie to lasers. Check the live store, because several coils were off sale in May 2026.